Taking CMake for a spin

Posted by on Mar 23, 2014 in Uncategorized | One Comment

Another page on the battle of build systems, I am now moving on to CMake, after giving SCons a try. The ryppl project by Dave Abrahams et al to give the C++ community a tool to be able to leverage recent technology to provide us composable, portable C++ libraries (mostly from the developer perspective) got […]

DirectX to OpenGL

Posted by on Mar 11, 2014 in tools | No Comments

Just saw this on Slashdot: Valve Open Sources Their DirectX To OpenGL Layer. Looks like great news for game developers. Now I wish we had something to do the conversion in the other direction (It would come in handy to target windows phone devices). Project in github: ToGL.   update: Ars Technica wrote a small article […]